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Daedalus II
Helios Research
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Posted - 2011.05.27 14:58:00 -
[1]
It occurred to me: Why do you have to get Aurum out of PLEX? Isn't it more logical to have it the other way around?
So you buy x amount of Aurum for real money. You can then use this Aurum in an ingame store to buy clothes and stuff. BUT you can also buy PLEX in the same store!
This way you both keep a locked ratio between PLEX and Aurum AND you don't affect the PLEX prices!
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Daedalus II
Helios Research
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Posted - 2011.05.27 15:12:00 -
[2]
Originally by: Narome Bandur Edited by: Narome Bandur on 27/05/2011 15:05:41 ^^^ As long as it is restricted to vanity and done with proper style I don't see what the problem is man, it's not game-breaking unless you feel you absolutely need to get the vanity items.
Originally by: Daedalus II It occurred to me: Why do you have to get Aurum out of PLEX? Isn't it more logical to have it the other way around?
So you buy x amount of Aurum for real money. You can then use this Aurum in an ingame store to buy clothes and stuff. BUT you can also buy PLEX in the same store!
This way you both keep a locked ratio between PLEX and Aurum AND you don't affect the PLEX prices!
PLEX is designated for a single purpose and so making the value of the items scale with what their demand is via another currency that can equal more or less PLEX means a greater range of value than ONE PLEX, TWO PLEX, THREE PLEX and etc. PLEX is expensive as it stands so I can see the reasoning behind wanting to split it up.
There'd also be Aur to ISK and there's already ISK to PLEX.
It allows demand to fluctuate accordingly while not having it rest on an entire PLEX value amount.
I of course doesn't mean 1 AUR should translate to 1 PLEX, maybe 200 AUR to 1 PLEX or something I don't know. What I mean is; why do we have to start from PLEX? In my mind the PLEX is game time, not a currency translator. It feels a lot more logical to buy AUR directly from real money at a set price, and then buy PLEX from AUR at a set price.
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Daedalus II
Helios Research
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Posted - 2011.05.27 15:20:00 -
[3]
Originally by: Makko Gray
Originally by: Cosmar I don't understand why you keep PLEX around. Couldn't you sell AUR directly on your website and then have say 1 Month of gameplay cost 100 or 500 AUR or w/e to activate ?
This! I'd much rather buy the Aurum and combined to buy a Plex from the virtual good store than have to buy the plex and break it into Aurum. You could then cater for smaller payments.
Exactly what I suggested but I missed that Cosmar suggested it earlier  Do it like this instead!
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Daedalus II
Helios Research
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Posted - 2011.05.27 15:43:00 -
[4]
Edited by: Daedalus II on 27/05/2011 15:44:00
Originally by: Gnulpie
Originally by: Daedalus II
Originally by: Makko Gray
Originally by: Cosmar I don't understand why you keep PLEX around. Couldn't you sell AUR directly on your website and then have say 1 Month of gameplay cost 100 or 500 AUR or w/e to activate ?
This! I'd much rather buy the Aurum and combined to buy a Plex from the virtual good store than have to buy the plex and break it into Aurum. You could then cater for smaller payments.
Exactly what I suggested but I missed that Cosmar suggested it earlier  Do it like this instead!
Easy to understand.
CCP wants to able to fine-tune the costs of vanity items. This can easily be done by changing the conversion rate PLEX<->AUR. If you see for example that the conversion rate is too low or too high, then you can easily change it. There are other ways, of course, but none of them are as easy and transparent.
I don't want to sound like a jerk, but not that easy to understand apparently.
Let's look at two cases; 1) We want to buy a shirt for 15 AUR 2) We want to buy a PLEX
For discussions sake say that the PLEX -> AUR conversion factor is 200.
With CCPs method of PLEX for AUR: 1) Buy PLEX for real money -> Get 200 AUR -> buy shirt -> 185 AUR left 2) Buy PLEX for real money
With our suggestion: 1) Buy 15 AUR for real money -> buy shirt 2) Buy 200 AUR for real money -> buy PLEX
Personally I think method number two is more logical. Not to mention that PLEX prices wouldn't be affected, which is a very important part.
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Daedalus II
Helios Research
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Posted - 2011.05.27 15:54:00 -
[5]
Originally by: CCP Fallout The blog has been updated to include an image that describes how Aurum is acquired and used.
Why can't we change the arrow that points from PLEX to AUR so it points the other direction and buy AUR directly for real world currency?
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